
Graduate Fellow
I am a Biomedical Engineer and Master of Arts student in Science Education at UBC. My research explores how culturally grounded digital storytelling can support STEAM education by integrating game-based learning, serious games, and Indigenous pedagogies such as the First Peoples Principles of Learning. I work as a Pro-D Instructor, where I design and facilitate hands-on learning experiences that make STEAM content more accessible in classrooms through approaches such as game-based and project-based learning. I have also taught at both K–12 and university levels, applying active learning strategies such as project-based and problem-based learning to create engaging environments that foster creativity, collaboration, and critical thinking. Alongside my thesis, I contribute to a research project developing a virtual reality environment to reduce stress in pediatric healthcare. Outside of research and teaching, I enjoy playing video games, as a fun fact, I am a big Star Wars fan, and my favorite board game is Dixit.