The Critical Play Fellows comprise an interdisciplinary community of graduate students, faculty members, industry professionals, and independent designers for monthly programming that explores the intersections of digital and analog gaming cultures, pedagogy and critical theory. Each session will include a guest speaker from the field of game studies, game design, or community-engaged gaming practice, as well as a hands-on workshop led by a member of the local gaming community. Through these monthly gatherings, participants will engage deeply with questions around the politics of play, design ethics, decolonial mechanics, narrative interventions, and community-centered gaming. The seminar encourages both critical reflection and practical experimentation, offering a unique space to build connections between academic research, game design, and social justice work.
Join us in reimagining what games can do—and who they’re for.
Meet Our 2025-26 Fellows
Mark Ellis
November 17, 2025
Mark (he/him) is a writer of digital learning content, a tabletop game designer, and founder of the Vancouver Playtest group where 900+ members give feedback on tabletop game prototypes.
Bryn Shaffer
September 23, 2025
Bryn Shaffer is a PhD student with the UBC School of Information. Her research focuses on game studies, human-computer interaction, labour, and citizen science. Her dissertation involves building a citizen science video game for collaborative annotation of astronomy data, and investigating the connections between learning, research, and digital play. In her spare time she makes indie horror games.
Alexander Ross
September 19, 2025
I am a critical communications scholar, with a focus on media theory and the political economy of communication. My research is interdisciplinary and focuses on how communication systems and infrastructures impact the development of new media industries and cultural production.
Kairn Zhou
September 15, 2025
Hello! I like growing food, collecting metal, and compiling lists. Currently, I am a third year undergraduate student in Global Resource Systems at UBC, specializing in sustainable agriculture and Scandinavia.
Nora Perry
September 15, 2025
Nora Perry (she/her) is a third year PhD student and sessional lecturer in the Language and Literacy Education Department at the University of British Columbia. She also holds an MA from the same department in which her thesis centred on gender roles and video games for young children.
Mabon Foo
September 15, 2025
Mabon Foo (he/him/his) is a graduate student at the University of British Columbia who is currently pursuing a Master’s degree in English Literature. His research centers around new forms of media, in particular phenomenological, queer and postcolonial approaches to videogame studies.
Sol Hashemi
September 15, 2025
Sol Hashemi views his artworks as mushrooms emerging from a vast mycorrhizal web. His practice spans foraging, experimental product photography, stoneworking, cooking, organizing, conceptual floral design, writing, curating, brewing, and online exploration.
Peter Davoust
September 15, 2025
Peter Davoust (he/him) is an artist, writer, and former software engineer who founded local Vancouver publishing company Shrimp Cult Press. He loves play, visual art, and the incredible power of storytelling.
Noe Escobar
September 11, 2025
I am a game designer based in Vancouver. With a background rooted in both strategy and storytelling, I’ve spent years exploring the craft of board game design, developing a style that blends engaging mechanics with immersive thematic worlds.
Christal Rose Hazelton
September 11, 2025
Christal Rose Hazelton is a graduate student in UBC’s School of Creative Writing. Her areas of interest are narrative and representation in North American video games, pop culture, and children’s media.
Michael Yin
September 11, 2025
I’m a 4th-year PhD candidate in Computer Science at UBC, researching human–computer interaction with a focus on reflective technologies, digital communication, and play.
Maibell Ong
September 11, 2025
Maibell Ong is a recent English MA graduate who specializes in cognitive linguistics and game studies.
C. W. (Toph) Marshall
September 11, 2025
C. W. (Toph) Marshall is Professor of Greek in the Department of Ancient Mediterranean and Near Eastern Studies.
Dorothee Leesing
September 10, 2025
Dorothee Leesing is an Education Technology manager and media studies scholar whose work bridges digital learning, game studies, and the digital humanities.
Kayla McIntyre
September 10, 2025
Kayla McIntyre (they/she) is a PhD student at UBC in the department of Theatre and Film. Kayla’s work explores queerness and (dis)ability in game-based performances.
David Durand-Delacre
September 10, 2025
I am a human geographer and critical migration researcher, currently Visiting Assistant Professor in the UBC Geography Department.
Rocco Ruan
September 9, 2025
I’m a PhD student at UBC Computer Science, supervised by Karon MacLean. I develop physical, multi-player games played through small, remotely-connected robot “swarms”, with the goal of promoting healthy online social interactions.
Dakota Brown
September 9, 2025
Dakota Brown (she/her) is pursuing an MA in Children’s Literature at the University of British Columbia. She holds a BS.Ed. in Secondary Education and a BA in English from the University of Idaho.
Audrey Sum
September 8, 2025
I’m Audrey, a third-year English student with a minor in Creative Writing. As a designer and writer passionate about the intersection of language and visual storytelling, I create digital experiences that communicate meaning beyond the screen.
Sebastian Saldarriaga
September 8, 2025
I am a Biomedical Engineer and Master of Arts student in Science Education at UBC. My research explores how culturally grounded digital storytelling can support STEAM education by integrating game-based learning, serious games, and Indigenous pedagogies such as the First Peoples Principles of Learning.
Morgan Cselinacz
September 8, 2025
With a Bachelor of Science in Psychology, Morgan Cselinacz also completed a Certificate in Computer Game Development during her undergraduate career, sparking her interest in the intersection between psychology and video game design.
Cynthia Liu
September 8, 2025
Cynthia Liu is a diasporic North American Chinese writer (she/hers). Her MFA receives support from a British Columbia Arts Council fellowship and she is a 2025-2026 Critical Play Lab Fellow in UBC’s Pop Culture Cluster.
Wren Handman
September 8, 2025
Wren Handman is a queer novelist, screenwriter, and videogame writer. She is a co-founder of Ludic Lemur Entertainment, a queer women-led indie studio making games that are radically playful, where she is the Creative Director.
Torien Cafferata
September 8, 2025
Torien Cafferata (they/he) is an AuDHD interdisciplinary artist originally from Treaty 4 and Treaty 6 territory where they earned their BFA in Drama and trained as a performer, playwright, director, dramaturge, and educator.
James Gibson
September 8, 2025
My name is James Gibson and I am a computer programming, game design, and 3D modeling teacher working through the public school system in Victoria, BC.
Grace Mitchell
September 8, 2025
Grace (she/her) is a gender, race, and sexuality historian with a passion for analyzing historical representation and revisionism in popular culture.
Stephanie Broder
September 8, 2025
Stephanie Broder (they/them) is an illustrator, writer, and arts educator with a particular passion for graphic narratives. They are fascinated with comics, video games, and the potential of participatory storytelling through gameplay and multimedia narrative projects.


